Controls

With all the joints added the next step was to create the controls the first area to have this done was the legs. The first step was to put an Ik from the hip to the ankle using the Ik handle tool. Another was then put in from the ankle to the ball of the foot and then one from the ball of the foot to the toe. I then created a controller for the foot from a curve and reshaped it to look like a foot. The Ik’s for the feet were then put into the correct groups and had their pivot points changed. The foot controller then had attributes added for things such as toe roll, toe lift and ball lift to correspond with the groups for the ik’s. set driven keys were then added so that the attributes controlled the movement for the appropriate group. This process was then repeated for the other leg.
left leg ik

feet controlers

foot groups

foattributes

foo driven keys

Controls

Leave a comment